Casting options
The casting view in the Gaim shooting app has been changed and now the view looks more like you are looking over the left shoulder of the player instead of what the player can see, this ruins the whole idea and experience of casting the game.
The option to switch the view between left and right used to be available so it is something that can be done and it baffles me why you would make a change that makes the experience worse.
Can the switchable view be reinstated please?
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Simon Evrat commented
Sans cette fonctionnalité, aucun intérêt de faire la mise en miroir!
impossible de donner des conseils au joueur! -
Jarl Holmberg commented
ja tack
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Måns Frendberg commented
This function is critical for the VR experience, not only for GAIM. To be able to share your experience and show what you see in the headset is a must! Please bring back the missing functionality!
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Mathew Potter commented
This is critical as trying to demonstrate how to shoot and without being able to show others what I'm seeing renders it useless as a training aid.
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Stellan Karlsson commented
Hunting simulator is useless without this feature!
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Björn Munkeby commented
I couldn't agree more. It's critical.
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Markus Guldstrand commented
Without the option to decide which eye-view is being broadcasted, the entire hunting simulator experience pointless. This is a visual hardware, so visual options must be a priority.
If Meta reinstates the _option_ for the user to decide which eye to broadcast, this problem is gone. (And yes, the option can be under advanced settings, the vacuum for this option is intense, so the community will find this option once reinstalled even if under "advanced settings".)
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Hans Beck commented
Would align what player sees and what is shown in YouTube videos and casted to tv. Critical!
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Martin Tickle Holland commented
Completely ruining my quest usage to the point I will have to look at other headsets that I can play Gaim shooting with.