Without the option to decide which eye-view is being broadcasted, the entire hunting simulator experience pointless. This is a visual hardware, so visual options must be a priority.
If Meta reinstates the _option_ for the user to decide which eye to broadcast, this problem is gone. (And yes, the option can be under advanced settings, the vacuum for this option is intense, so the community will find this option once reinstalled even if under "advanced settings".)
Without the option to decide which eye-view is being broadcasted, the entire hunting simulator experience pointless. This is a visual hardware, so visual options must be a priority.
If Meta reinstates the _option_ for the user to decide which eye to broadcast, this problem is gone. (And yes, the option can be under advanced settings, the vacuum for this option is intense, so the community will find this option once reinstalled even if under "advanced settings".)